UGDK
0.5.0
|
Classes | |
class | Body |
struct | ContactPoint |
class | NullComponent |
class | NullComponent< Body > |
class | NullComponent< PhysicsBody > |
class | NullComponent< SimpleBody > |
class | PhysicsBody |
class | SimpleBody |
class | View |
Typedefs | |
using | ElementPtr = std::shared_ptr< Element > |
using | ContactPointVector = std::vector< ContactPoint > |
using | CollisionAction = std::function< void(const ElementPtr &, const ElementPtr &, const ContactPointVector &) > |
using ugdk::action::mode3d::component::CollisionAction = typedef std::function < void(const ElementPtr&, const ElementPtr&, const ContactPointVector&) > |
using ugdk::action::mode3d::component::ContactPointVector = typedef std::vector < ContactPoint > |
using ugdk::action::mode3d::component::ElementPtr = typedef std::shared_ptr < Element > |