#include <ugdk/action/3D/component/body.h>
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| ContactPoint (const btVector3 &posA, const btVector3 &posB, double impulse, double dist) |
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ugdk::action::mode3d::component::ContactPoint::ContactPoint |
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const btVector3 & |
posA, |
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const btVector3 & |
posB, |
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double |
impulse, |
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double |
dist |
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) |
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inline |
double ugdk::action::mode3d::component::ContactPoint::applied_impulse |
double ugdk::action::mode3d::component::ContactPoint::distance |
btVector3 ugdk::action::mode3d::component::ContactPoint::world_positionA |
btVector3 ugdk::action::mode3d::component::ContactPoint::world_positionB |
The documentation for this struct was generated from the following file:
- modules/ugdk-3d/include/ugdk/action/3D/component/body.h