#include <ugdk/action/3D/component/view.h>
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| View () |
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virtual std::type_index | type () const override |
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Ogre::Entity * | AddEntity (const std::string &meshName) |
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Ogre::Entity * | AddEntity (const std::string &entName, const std::string &meshName) |
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Ogre::Entity * | AddEntity (Ogre::Entity *ent) |
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Ogre::Entity * | GetEntity (int index) |
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Ogre::Entity * | GetEntity (const std::string &entName) |
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virtual | ~Component () |
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std::shared_ptr< Element > | owner () const |
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ugdk::action::mode3d::component::View::View |
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inline |
Ogre::Entity* ugdk::action::mode3d::component::View::AddEntity |
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const std::string & |
meshName | ) |
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Ogre::Entity* ugdk::action::mode3d::component::View::AddEntity |
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const std::string & |
entName, |
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const std::string & |
meshName |
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) |
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Ogre::Entity* ugdk::action::mode3d::component::View::AddEntity |
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Ogre::Entity * |
ent | ) |
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Ogre::Entity* ugdk::action::mode3d::component::View::GetEntity |
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int |
index | ) |
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Ogre::Entity* ugdk::action::mode3d::component::View::GetEntity |
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const std::string & |
entName | ) |
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void ugdk::action::mode3d::component::View::OnTaken |
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overrideprotectedvirtual |
std::type_index ugdk::action::mode3d::component::View::type |
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const |
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inlineoverridevirtual |
std::vector<Ogre::Entity*> ugdk::action::mode3d::component::View::entities_ |
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protected |
std::vector<std::pair<std::string, std::string> > ugdk::action::mode3d::component::View::pending_entities_ |
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protected |
The documentation for this class was generated from the following file:
- modules/ugdk-3d/include/ugdk/action/3D/component/view.h