UGDK  0.5.0
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ugdk::action Namespace Reference

Namespaces

 mode3d
 

Classes

singleton  Animation
 
singleton  AnimationPlayer
 
class  MediaManager
 
class  MediaPlayer
 
class  Observer
 
class  Scene
 A game scene, or screen. More...
 
struct  SceneDefocusEvent
 
struct  SceneFinishedEvent
 
struct  SceneFocusEvent
 
class  SpriteAnimationFrame
 

Typedefs

using SpriteAnimationTable = ::ugdk::structure::IndexableTable< SpriteAnimation >
 
using SpriteAnimation = ::ugdk::action::Animation< SpriteAnimationFrame >
 
using SpriteAnimationPlayer = ::ugdk::action::AnimationPlayer< SpriteAnimationFrame >
 

Functions

SpriteAnimationTableLoadSpriteAnimationTableFromFile (const std::string &filepath)
 

Typedef Documentation

Function Documentation

SpriteAnimationTable* ugdk::action::LoadSpriteAnimationTableFromFile ( const std::string &  filepath)