UGDK
0.5.0
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#include <ugdk/action/animation.h>
Public Types | |
enum | AnimationRepeat { AnimationRepeat::LOOP, AnimationRepeat::NONE } |
using | value_type = Frame |
using | Vector = std::vector< std::unique_ptr< Frame >> |
Public Member Functions | |
template<class... Args> | |
Animation (Args...args) | |
~Animation () | |
Vector & | frames () |
const Vector & | frames () const |
AnimationRepeat | repeat () const |
void | set_repeat (AnimationRepeat repeat) |
using ugdk::action::Animation< Frame >::value_type = Frame |
using ugdk::action::Animation< Frame >::Vector = std::vector<std::unique_ptr<Frame>> |
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