UGDK
0.5.0
|
#include <ugdk/input/mouse.h>
Public Member Functions | |
const math::Integer2D & | position () const |
bool | IsDown (const MouseButton &) const |
bool | IsUp (const MouseButton &) const |
bool | IsPressed (const MouseButton &) const |
bool | IsReleased (const MouseButton &) const |
Friends | |
class | Manager |
class | MouseInputSDLEventHandler |
bool ugdk::input::Mouse::IsDown | ( | const MouseButton & | ) | const |
bool ugdk::input::Mouse::IsPressed | ( | const MouseButton & | ) | const |
bool ugdk::input::Mouse::IsReleased | ( | const MouseButton & | ) | const |
bool ugdk::input::Mouse::IsUp | ( | const MouseButton & | ) | const |
|
inline |
|
friend |
|
friend |