#include <ugdk/input/manager.h>
ugdk::input::Manager::Manager |
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ugdk::input::Manager::~Manager |
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std::forward_list<std::shared_ptr<Joystick> > ugdk::input::Manager::CurrentJoysticks |
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const |
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inline |
Returns a list with the current joysticks.
bool ugdk::input::Manager::Initialize |
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Initializes input libraries.
- Returns
- True if successful, false otherwise.
const Keyboard& ugdk::input::Manager::keyboard |
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const |
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inline |
A virtual keyboard that represents all physical keyboards.
const Mouse& ugdk::input::Manager::mouse |
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const |
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inline |
A virtual mouse that represents all physical mice.
void ugdk::input::Manager::Release |
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TextInput& ugdk::input::Manager::text_input |
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inline |
void ugdk::input::Manager::Update |
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friend class InputSDLEventHandler |
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friend |
The documentation for this class was generated from the following file:
- modules/ugdk-core/include/ugdk/input/manager.h