#include <ugdk/action/3D/camera.h>
ugdk::action::mode3d::Camera::Camera |
( |
Scene3D * |
scene, |
|
|
const std::string & |
camName = "MainCam" |
|
) |
| |
ugdk::action::mode3d::Camera::~Camera |
( |
| ) |
|
Ogre::Quaternion ugdk::action::mode3d::Camera::actual_orientation |
( |
| ) |
|
Ogre::Camera* ugdk::action::mode3d::Camera::camera |
( |
| ) |
|
|
inline |
double ugdk::action::mode3d::Camera::GetDistance |
( |
| ) |
|
|
inline |
virtual void ugdk::action::mode3d::Camera::OnAttach |
( |
| ) |
|
|
overrideprotectedvirtual |
virtual void ugdk::action::mode3d::Camera::OnParentDestroyed |
( |
| ) |
|
|
overrideprotectedvirtual |
Ogre::Quaternion ugdk::action::mode3d::Camera::orientation |
( |
| ) |
|
void ugdk::action::mode3d::Camera::Rotate |
( |
double |
yaw, |
|
|
double |
pitch |
|
) |
| |
void ugdk::action::mode3d::Camera::SetDistance |
( |
double |
dist | ) |
|
void ugdk::action::mode3d::Camera::SetParameters |
( |
const Ogre::Vector3 & |
parent_origin_offset = Ogre::Vector3::ZERO , |
|
|
double |
max_dist = 7.5 |
|
) |
| |
void ugdk::action::mode3d::Camera::setupTransform |
( |
| ) |
|
|
protected |
Ogre::Camera* ugdk::action::mode3d::Camera::camera_ |
|
protected |
double ugdk::action::mode3d::Camera::cumulative_pitch_ |
|
protected |
double ugdk::action::mode3d::Camera::dist_ |
|
protected |
double ugdk::action::mode3d::Camera::max_dist_ |
|
protected |
Ogre::Vector3 ugdk::action::mode3d::Camera::offset_ |
|
protected |
The documentation for this class was generated from the following file:
- modules/ugdk-3d/include/ugdk/action/3D/camera.h