UGDK
0.5.0
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#include <ugdk/resource/manager.h>
#include <ugdk/system/config.h>
#include <ugdk/action.h>
#include <ugdk/graphic.h>
#include <ugdk/text.h>
#include <ugdk/structure.h>
#include <ugdk/action/spritetypes.h>
Go to the source code of this file.
Namespaces | |
ugdk | |
ugdk::resource | |
Functions | |
bool | ugdk::resource::Initialize (Manager *manager) |
Initializes the module with the given Manager. More... | |
void | ugdk::resource::Release () |
Releases the module, disabling it. More... | |
Manager * | ugdk::resource::manager () |
Getter for the manager of the module. More... | |
action::SpriteAnimationTable * | ugdk::resource::GetSpriteAnimationTableFromFile (const std::string &file) |
graphic::GLTexture * | ugdk::resource::GetTextureFromTag (const std::string &tag) |
graphic::GLTexture * | ugdk::resource::GetTextureFromFile (const std::string &file) |
graphic::TextureAtlas * | ugdk::resource::GetTextureAtlasFromTag (const std::string &tag) |
graphic::TextureAtlas * | ugdk::resource::GetTextureAtlasFromFile (const std::string &file) |
text::LanguageWord * | ugdk::resource::GetLanguageWord (const std::string &tag) |