#include <ugdk/script/scriptmanager.h>
ugdk::script::ScriptManager::~ScriptManager |
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inline |
bool ugdk::script::ScriptManager::CheckIfFileExists |
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const std::string & |
filepath | ) |
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std::string ugdk::script::ScriptManager::ConvertDottedNotationToPath |
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const std::string & |
dotted | ) |
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Converts dotted notation strings ("folder.subfolder.file") to "folder/subfolder/file".
std::string ugdk::script::ScriptManager::ConvertPathToDottedNotation |
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const std::string & |
path | ) |
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Converts "folder/subfolder/file" (without extension) style paths to "folder.subfolder.file".
void ugdk::script::ScriptManager::ExecuteCode |
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const std::string & |
language, |
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const std::string & |
code |
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) |
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void ugdk::script::ScriptManager::Finalize |
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LangWrapper* ugdk::script::ScriptManager::GetWrapper |
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const std::string & |
name | ) |
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bool ugdk::script::ScriptManager::Initialize |
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VirtualObj ugdk::script::ScriptManager::LoadModule |
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const std::string & |
filepath | ) |
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void ugdk::script::ScriptManager::Register |
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LangWrapper * |
wrapper | ) |
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The documentation for this class was generated from the following file: