#include <ugdk/script/langwrapper.h>
virtual ugdk::script::LangWrapper::~LangWrapper |
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inlinevirtual |
virtual void ugdk::script::LangWrapper::ExecuteCode |
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const std::string & |
code | ) |
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pure virtual |
const std::string& ugdk::script::LangWrapper::file_extension |
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inline |
virtual void ugdk::script::LangWrapper::Finalize |
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pure virtual |
virtual bool ugdk::script::LangWrapper::Initialize |
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pure virtual |
LangID ugdk::script::LangWrapper::lang_id |
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inline |
const std::string& ugdk::script::LangWrapper::lang_name |
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const |
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inline |
virtual VirtualObj ugdk::script::LangWrapper::LoadModule |
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const std::string & |
name | ) |
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pure virtual |
template<class loader_t >
The documentation for this class was generated from the following file: