#include <ugdk/graphic/rendertarget.h>
virtual ugdk::graphic::RenderTarget::~RenderTarget |
( |
| ) |
|
|
virtual |
ugdk::graphic::RenderTarget::RenderTarget |
( |
| ) |
|
|
protected |
virtual void ugdk::graphic::RenderTarget::Bind |
( |
| ) |
|
|
protectedvirtual |
Pre-requisite: must be active.
bool ugdk::graphic::RenderTarget::IsActive |
( |
| ) |
const |
const math::Geometry& ugdk::graphic::RenderTarget::projection_matrix |
( |
| ) |
const |
virtual void ugdk::graphic::RenderTarget::Unbind |
( |
| ) |
|
|
protectedvirtual |
The documentation for this class was generated from the following file: