1 #ifndef UGDK_GRAPHIC_RENDERTARGET_H_
2 #define UGDK_GRAPHIC_RENDERTARGET_H_
31 virtual void UpdateViewport() = 0;
35 friend class ::ugdk::graphic::Canvas;
41 #endif // UGDK_GRAPHIC_RENDERTARGET_H_
virtual math::Vector2D size() const =0
Definition: vector2D.h:18
const math::Geometry & projection_matrix() const
Definition: animation.h:11
math::Geometry projection_matrix_
Definition: rendertarget.h:28
Definition: geometry.h:15
void Clear(structure::Color)
Definition: rendertarget.h:12