1 #ifndef UGDK_GRAPHIC_MODULE_H_
2 #define UGDK_GRAPHIC_MODULE_H_
10 bool Initialize(Manager*
manager,
const std::weak_ptr<desktop::Window>&,
const math::Vector2D& canvas_size);
21 #endif // UGDK_GRAPHIC_MODULE_H_
bool Initialize(Manager *manager, const std::weak_ptr< desktop::Window > &, const math::Vector2D &canvas_size)
Initializes the module with the given Manager.
Definition: animation.h:11
void Release()
Releases the module, disabling it.
Manager * manager()
Getter for the manager of the module.