1 #ifndef UGDK_INPUT_TEXTINPUT_H_
2 #define UGDK_INPUT_TEXTINPUT_H_
18 int cursor()
const {
return cursor_; }
25 const system::SDLEventHandler* event_handler();
27 std::unique_ptr<system::SDLEventHandler> event_handler_;
28 char composition_[32];
39 #endif // UGDK_INPUT_TEXTINPUT_H_
Definition: textinput.h:12
Definition: integer2D.h:20
int cursor() const
Definition: textinput.h:18
void Start(const math::Integer2D &candidate_list_location, const math::Integer2D &candidate_list_size)
Definition: animation.h:11
friend class TextInputSDLEventHandler
Definition: textinput.h:33
const char * current_composition() const
Definition: textinput.h:17
int selection_size() const
Definition: textinput.h:19