1 #ifndef UGDK_GRAPHIC_PRIMITIVE_CONTROLLER_H_
2 #define UGDK_GRAPHIC_PRIMITIVE_CONTROLLER_H_
30 #endif // UGDK_GRAPHIC_PRIMITIVE_CONTROLLER_H_
Definition: vector2D.h:18
virtual void ChangePosition(const math::Vector2D &position)
Definition: animation.h:11
virtual void set_owner(Primitive *owner)
Definition: primitivecontroller.h:18
math::Vector2D position_
Definition: primitivecontroller.h:24
Definition: primitivecontroller.h:12
Primitive * owner_
Definition: primitivecontroller.h:23
PrimitiveController()
Definition: primitivecontroller.h:14
virtual ~PrimitiveController()
Definition: primitivecontroller.h:15
Definition: primitive.h:14