UGDK
0.5.0
|
Classes | |
class | Frame |
Represents a frame on the screen or an image. More... | |
class | Geometry |
class | Integer2D |
class | Vector2D |
Enumerations | |
enum | RotDeg { NINETY, TWO_NINETY, THREE_NINETY } |
Functions | |
Integer2D | operator* (int scalar, const Integer2D &right) |
Method that returns a integer equal to the a integer multiplied by a scalar. More... | |
Vector2D | operator* (double scalar, const Integer2D &right) |
Method that returns a vector equal to the a integer multiplied by a double. More... | |
Vector2D | operator* (double scalar, const Vector2D &right) |
Method that returns a vector equal to the a vector multiplied by a scalar. More... | |
enum ugdk::math::RotDeg |
Integer2D ugdk::math::operator* | ( | int | scalar, |
const Integer2D & | right | ||
) |
Method that returns a integer equal to the a integer multiplied by a scalar.
A integer (x,y) multiplied by a scalar a is equal to the integer (x * scalar, y*scalar)
Vector2D ugdk::math::operator* | ( | double | scalar, |
const Vector2D & | right | ||
) |
Method that returns a vector equal to the a vector multiplied by a scalar.
A vector (x,y) multiplied by a scalar a is equal to the vector (x * scalar, y*scalar)
Vector2D ugdk::math::operator* | ( | double | scalar, |
const Integer2D & | right | ||
) |
Method that returns a vector equal to the a integer multiplied by a double.
A Vector (x,y) multiplied by a scalar a is equal to the vector (x * scalar, y * scalar)