#include <ugdk/ui/node.h>
ugdk::ui::Node::Node |
( |
std::unique_ptr< Drawable > && |
_drawable | ) |
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ugdk::ui::Node::~Node |
( |
| ) |
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bool ugdk::ui::Node::active |
( |
| ) |
const |
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inline |
void ugdk::ui::Node::AddChild |
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const std::shared_ptr< Node > & |
new_child | ) |
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static bool ugdk::ui::Node::CompareByZIndex |
( |
const std::shared_ptr< Node > & |
a, |
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const std::shared_ptr< Node > & |
b |
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) |
| |
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static |
const Drawable* ugdk::ui::Node::drawable |
( |
| ) |
const |
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inline |
bool ugdk::ui::Node::ignores_effect |
( |
| ) |
const |
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inline |
Node* ugdk::ui::Node::parent |
( |
| ) |
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inline |
void ugdk::ui::Node::RemoveChild |
( |
Node * |
child | ) |
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Pushes the modifier to the Manager, renders.
void ugdk::ui::Node::set_active |
( |
const bool |
_active | ) |
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inline |
void ugdk::ui::Node::set_drawable |
( |
std::unique_ptr< Drawable > && |
_drawable | ) |
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void ugdk::ui::Node::set_ignores_effect |
( |
const bool |
_on | ) |
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inline |
void ugdk::ui::Node::set_zindex |
( |
const double |
zindex | ) |
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void ugdk::ui::Node::SortChildren |
( |
| ) |
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double ugdk::ui::Node::zindex |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file:
- modules/ugdk-2d/include/ugdk/ui/node.h