#include <ugdk/text/manager.h>
ugdk::text::Manager::Manager |
( |
const std::string & |
default_language_code | ) |
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ugdk::text::Manager::~Manager |
( |
| ) |
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const std::string& ugdk::text::Manager::active_language |
( |
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const |
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inline |
Font* ugdk::text::Manager::AddFont |
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const std::string & |
name, |
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const std::string & |
path, |
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double |
size |
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) |
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Font* ugdk::text::Manager::current_font |
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const |
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inline |
const std::string& ugdk::text::Manager::default_language |
( |
| ) |
const |
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inline |
Font* ugdk::text::Manager::GetFont |
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const std::string & |
name | ) |
const |
TextBox* ugdk::text::Manager::GetText |
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const std::string & |
text | ) |
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TextBox* ugdk::text::Manager::GetText |
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const std::string & |
text, |
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const std::string & |
font, |
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int |
width = -1 |
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) |
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TextBox* ugdk::text::Manager::GetTextFromFile |
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const std::string & |
path | ) |
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TextBox* ugdk::text::Manager::GetTextFromFile |
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const std::string & |
path, |
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const std::string & |
font, |
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int |
width = -1 |
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) |
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bool ugdk::text::Manager::Initialize |
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| ) |
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bool ugdk::text::Manager::RegisterLanguage |
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const std::string & |
code, |
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const std::string & |
language_file |
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) |
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bool ugdk::text::Manager::Release |
( |
| ) |
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bool ugdk::text::Manager::Setup |
( |
const std::string & |
active_language | ) |
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- Parameters
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active_language | The language that will be active. |
The documentation for this class was generated from the following file: