#include <ugdk/graphic/textureatlas.h>
ugdk::graphic::TextureAtlas::BoundPiece::BoundPiece |
( |
const TextureAtlas * |
atlas, |
|
|
const Piece * |
piece |
|
) |
| |
|
inline |
ugdk::graphic::TextureAtlas::BoundPiece::~BoundPiece |
( |
| ) |
|
|
inline |
const TextureAtlas* ugdk::graphic::TextureAtlas::BoundPiece::atlas |
( |
| ) |
const |
|
inline |
void ugdk::graphic::TextureAtlas::BoundPiece::ConvertToAtlas |
( |
float * |
u, |
|
|
float * |
v |
|
) |
| const |
void ugdk::graphic::TextureAtlas::BoundPiece::ConvertToAtlas |
( |
float |
in_u, |
|
|
float |
in_v, |
|
|
float * |
out_u, |
|
|
float * |
out_v |
|
) |
| const |
const math::Integer2D& ugdk::graphic::TextureAtlas::BoundPiece::offset |
( |
| ) |
const |
|
inline |
const math::Integer2D& ugdk::graphic::TextureAtlas::BoundPiece::position |
( |
| ) |
const |
|
inline |
const math::Integer2D& ugdk::graphic::TextureAtlas::BoundPiece::size |
( |
| ) |
const |
|
inline |
const math::Integer2D& ugdk::graphic::TextureAtlas::BoundPiece::trimmed_size |
( |
| ) |
const |
|
inline |
The documentation for this class was generated from the following file: