#include <ugdk/desktop/3D/window.h>
ugdk::desktop::mode3d::Window::~Window |
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inlinevirtual |
void ugdk::desktop::mode3d::Window::ChangeSettings |
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const math::Integer2D & |
size, |
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bool |
fullscreen, |
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bool |
vsync |
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) |
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overridevirtual |
Updates the settings and applies the changes.
Warning: some fullscreen/resolution combinations may be unsupported by the display, resulting in unoperable windows.
Implements ugdk::desktop::Window.
bool ugdk::desktop::mode3d::Window::fullscreen |
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const |
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overridevirtual |
uint32 ugdk::desktop::mode3d::Window::id |
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const |
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overridevirtual |
Ogre::RenderWindow& ugdk::desktop::mode3d::Window::ogre_window |
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inline |
void ugdk::desktop::mode3d::Window::Present |
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overridevirtual |
const char* ugdk::desktop::mode3d::Window::title |
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const |
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overridevirtual |
bool ugdk::desktop::mode3d::Window::vsync |
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const |
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overridevirtual |
The documentation for this class was generated from the following file:
- modules/ugdk-3d/include/ugdk/desktop/3D/window.h