1 #ifndef HORUSEYE_FRAMEWORK_LIGHT_H_
2 #define HORUSEYE_FRAMEWORK_LIGHT_H_
void set_dimension(const ugdk::math::Vector2D &dimension)
Definition: vector2D.h:18
Definition: animation.h:11
Definition: vertexdata.h:20
const structure::Color & color() const
Definition: light.h:20
const ugdk::math::Vector2D & dimension() const
Definition: light.h:17
void set_color(const structure::Color &color)
Definition: light.h:21