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functions.h
Go to the documentation of this file.
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#ifndef UGDK_TEXT_FUNCTIONS_H_
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#define UGDK_TEXT_FUNCTIONS_H_
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#include <
ugdk/text.h
>
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#include <
ugdk/graphic.h
>
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#include <
ugdk/graphic/vertexdata.h
>
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#include <string>
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namespace
ugdk
{
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namespace
text {
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float
FillBufferWithText
(
const
Font*,
const
std::u32string&, graphic::VertexData::Mapper& mapped_data,
float
y = 0.0f);
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void
DrawTextLine
(graphic::Canvas& canvas,
const
Font*,
const
std::string& utf8_message);
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}
// namespace text
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}
// namespace ugdk
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#endif // UGDK_TEXT_FUNCTIONS_H_
text.h
ugdk
Definition:
animation.h:11
graphic.h
ugdk::text::FillBufferWithText
float FillBufferWithText(const Font *, const std::u32string &, graphic::VertexData::Mapper &mapped_data, float y=0.0f)
vertexdata.h
ugdk::text::DrawTextLine
void DrawTextLine(graphic::Canvas &canvas, const Font *, const std::string &utf8_message)
modules
ugdk-2d
include
ugdk
text
functions.h
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