1 #ifndef UGDK_GRAPHIC_DEFAULTSHADERS_H_
2 #define UGDK_GRAPHIC_DEFAULTSHADERS_H_
9 ShaderProgram*
CreateShader(
bool light_system,
bool color_text_mode);
Definition: animation.h:11
ShaderProgram * LightShader()
ShaderProgram * InterfaceTextShader()
ShaderProgram * InterfaceShader()
ShaderProgram * LightSystemTextShader()
ShaderProgram * LightSystemShader()
ShaderProgram * CreateShader(bool light_system, bool color_text_mode)